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Counter-Strike 1.6 still lives: my $3 host

VPS Hosting by kenji3 24 replies 2.1K views
#11

kenji3 said:
Latency to Tokyo is 45ms

I ran mtr from my Vultr Tokyo instance to your IP range. 48ms average, 2ms jitter. Not bad for budget transit. The Singapore-Tokyo path goes via NTT, which is consistent. Your 45ms claim holds up, but I'd still want to see under load with 12 players active.

airgapped, encrypted, faraday'd, still worried
#12

kenji3 said:
The hlds_linux process uses 180MB

Steampipe build 7561? Or legacy 8308? The steampipe one leaks memory over long uptimes, known issue since 2013. I run 8308 on Debian 7 in a chroot because of this. Kernel 3.2.0, no systemd. Old but stable.

#13

olespete said:
48ms average, 2ms jitter

Thank you for checking. Under load with 12 players I see 51ms to Tokyo, 94ms to Sydney. The jitter stays low, which matters more than absolute latency for GoldSrc. I should have mentioned that in the first post.
flyolly said:
Steampipe build 7561?

Steampipe, unfortunately. I restart it weekly via cron. Not elegant, but 180MB climbs to 240MB by day six. On 256MB that's dangerous.

conbini > datacenter snacks
#14

kenji3 said:
51ms to Tokyo, 94ms to Sydney

I benchmarked HostHatch Singapore from my office in Gangnam. 62ms to Tokyo, 103ms to Sydney. Your numbers are better than mine, probably because you're on their newer Ryzen nodes? I checked their site, they don't specify. My traceroute hits 103.253.144.1 which looks like HostHatch own ASN. Not bad routing.

#15

Carl said:
A 5950X would run circles around it

Sure, but at what power? My Ampere Altra Max at home pulls 120W for 128 cores. Per-core efficiency destroys x86. The HLDS alignment issue is real though, I spent a weekend in gdb. Box86 helps but the syscall translation overhead kills latency for real-time games. CS:GO on Source 2 will be different story.
jihoonred86 said:
My traceroute hits 103.253.144.1

That's HostHatch indeed. AS63419.

one small ping for man...
1 #16

kenji3 said:
Restart it weekly via cron

I do the same with my TeamSpeak 3 on a 128MB BuyVM slice in Luxembourg. Memory leaks are the bane of cheap hosting. At least hlds_linux doesn't need Java.

builds at 3AM, sleeps at noon
#17

HostHatch $3 in Singapore? I pay $2.50 for RackNerd but only USA locations. For Turkey players USA latency is 150ms+. I check HostHatch, they have no Istanbul datacenter. Closest is maybe Frankfurt? Anyone know EU to Turkey routing? I need cheap CS server for local community.

çok ucuz, çok hızlı
#18

tifiucem said:
Closest is maybe Frankfurt?

From Lyon I get 45ms to Frankfurt, 65ms to Istanbul via Frankfurt-Bucharest. Not terrible. But for your Turkish players, a Frankfurt VPS would be 40-50ms better than USA. HostHatch has no Frankfurt though. Leaseweb has Amsterdam and Frankfurt, but their price start at 30 EUR. Too much for hobby. I use Hetzner for my association, 4.51 EUR for CX11 in Falkenstein.

prix fixe infrastructure: €5/mo
#19

kenji3 said:
51ms to Tokyo

From Wellington I get 142ms to Singapore, 189ms to Tokyo. The Pacific cable situation is what it is. Your server is unplayable for me, but that's not your fault. I run a local CS 1.6 server on an old i5 in my garage for the three of us who still play.

...
#20

Chen said:
CloudCone now but their routing from los angeles cmi

From Mumbai, CloudCone LA is 230ms. Completely unusable for FPS. I use HostHatch Singapore too, 72ms from here. The $3 plan was out of stock last month, I had to take the $5 one with 512MB. Running two hlds instances now, one for CS 1.6 and one for Condition Zero. Both stable. I got it from https://hosthatch.com.

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