My old CS:GO dedicated server config worked fine for 6 years. 64 tick, 20 slots, 2 vCPU / 4 GB on a cheap OVHcloud VPS in my country. After CS2 update, server crashes on map load with "out of memory" or stutters so bad it's unplayable. Valve docs say nothing useful.
I checked
srcds_linux process and it now spawns multiple cs2 workers. Memory usage spikes to 6 GB on boot alone. Is this normal now? What are people actually running for a 20-slot CS2 server?Also saw some threads about
sv_maxrate being ignored in favor of new Source 2 cvars. Anyone have a working server.cfg?