Valheim dedicated server on OVHcloud 4GB plan, everything was fine for months but now every sunday midnight the RAM goes to 100% and the OOM killer destroys the process we make a test with htop and the memory creeps 50MB per hour, never stops! Is very strange because only 3 players. The world is big but not THAT big, you know? Someone had this? We are using the default docker image.
This sounds like the famous World Generation Leak. So the seed has a large Swamp biome near spawn, yes? The ValheimServer has a bug with Location instances not being garbage collected when players sleep. Na yes, it is known since Hearth and Home update. I run 12 Valheim instances on my Kubernetes Cluster and see this Pattern on maybe 20% of seeds. The Fix is to set the ZDOID cache limit manually.
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